mtg adventure cards Rules Text: Adventure, 262 6 Standard Decks Using Adventures
Description
Intruder Alarm lost half of its value and its a much more powerful and less niche card than something like Vindictive Lich

Serra Redeemer's second ability checks the power of a creature only at the moment it enters the battlefield

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Crawlspace - Two creatures maximum per turn can attack you, which works well to limit go-wide decks, but won't stop a Voltron commander from smacking you

The easiest method is to paste your list (one card per line) or upload/export from a deckbuilder

Whats even better is that Blood of the Martyrs effect works perfectly with the text
